Game Mechanics

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Game Mechanics

Post by bashscrazy on Fri Sep 05, 2014 12:36 pm

This topic will be LOCKED and contain all the potential game mechanics in the game in the format of new posts to this topic.
Each post will also have it's own thread in which discussions can be made.

This thread's purpose is to have all the mechanics easily accessible in a clean and orderly fashion.

Saiyan Transformations

OLD POST:


These are mechanics and plans that may be added in the future.

Transformations

Super Saiyan Transformations:
Super Saiyan
-1.40x attack------1.40x defense------1.20x speed------1.25x ki consumption

2nd Grade Super Saiyan (Ascended)
-1.50x attack------1.50x defense------1.20x speed------1.50x ki consumption

3rd Grade Super Saiyan (Ultra)
-1.60x attack------1.60x defense------0.90x speed------1.75x ki consumption

Full-Power Super Saiyan
-1.40x attack------1.40x defense------1.20x speed------1.1x ki consumption

Super Saiyan 2
-2.00x attack------2.00x defense------1.40x speed------1.50x ki consumption

Super Saiyan 3
-2.80x attack------2.80x defense------1.80x speed------2.00x ki consumption
____________________________________

SS - 1.4x  (base -> SS = ~2x stronger than base)
SS2 - 2x   (base -> SS2 = 4x stronger than base)
SS3 - 2.8x   (base -> SS3 = ~8x stronger than base)

SS  -  50x base ( 50/25 = 2x = 1.4x multiplier)
SS2 - 100x base (100/25 = 4x = 2.0x multiplier)
SS3 - 400x base (400/50 = 8x = 4.0x mulitplier) <~~~ nerfed more than previous transformations

Gohan's Ultimate is 3.3x (base -> ultimate = ~11x stronger than base)


Defense Multipliers - This would make the game more balanced in the first 3 sagas but increase the OPness of stronger characters in the Majin Buu saga.

"POWER LEVELS" :

Saiyan Saga:
   1.0 - Chiaotzu
   1.0 - Yamcha
   1.1 - Gohan
   1.1 - Krillin
   1.1 - Tien
   1.2 - Goku

   1.0 - Saibaman
   1.0 - Raditz
   1.1 - Nappa
   1.2 - Vegeta

Namek Saga:
   1.1 - Namekian Warrior
   1.2 - Krillin
   1.3 - Gohan
   1.5 - Vegeta
   1.5 - Piccolo

   1.6 - Goku
   2.2 - SS Goku

   1.0 - Frieza Henchmen
   1.2 - Guldo
   1.2 - Recoome
   1.3 - Burter
   1.3 - Jeice
   1.3 - Ginyu

   1.3 - Frieza (First form)
   1.4 - Frieza (Second Form)
   1.6 - Frieza (Third Form)
   1.8 - Frieza (Final Form)
   2.0 - Frieza (100%)

Android Saga:
   1.4 - Krillin
   1.4 - Tien
   2.5 - Piccolo

   1.6 - Future Trunks (Sword)
   2.2 - SS Future Trunks (sword)
   1.8 - Future Trunks (Armor)
   2.5 - SS Future Trunks (Armor)
   2.7 - Super Trunks ?????????????????????? <~~~ should make this form?
   2.9 - Ultra Trunks

   1.8 - Vegeta
   2.5 - SS Vegeta
   2.7 - Super Vegeta

   1.9 - Gohan
   2.7 - SS Gohan
   3.8 - SS2 Gohan

   1.8 - Goku
   2.5 - SS Goku

   2.0 - Android 19
   2.0 - Dr. Gero
   2.0 - Mecha Frieza
   2.5 - 18
   2.5 - 17

   2.8 - Cell Jr.
   2.4 - Imperfect Cell
   2.6 - Semi-Perfect Cell
   3.0 - Perfect Cell
   3.5 - Super Perfect Cell

Buu Saga:
   1.7 - Goten
   2.4 - SS Goten

   1.8 - Trunks
   2.5 - SS Trunks

   2.1 - Gohan
   2.9 - SS Gohan
   4.2 - SS2 Gohan
   7.5 - Ultimate Gohan

   2.2 - Vegeta
   3.1 - SS Vegeta
   4.4 - SS2 Vegeta
   4.6 - Majin Vegta

   2.3 - Goku
   3.2 - SS Goku
   4.6 - SS2 Goku
   6.5 - SS3 Goku

   2.4 - Gotenks
   3.4 - SS Gotenks
   6.8 - SS3 Gotenks

   9.0 - Vegito
   12.6 Super Vegito

   1.4 - Majin Soldier

   5.0 - Majin Buu
   6.5 - Super Buu
   7.0 - Kid Buu
   8.2 - Super Buutenks
   8.8 - Super Buuhan

Special Saga:
5.0 - Hercule Satan (5.0 defense but 0.5 attack)

1.6 - Turles
2.1 - Cooler
2.3 - Cooler Final Form
2.6 - Metal Cooler

1.9 - Broly
2.7 - SS Broly
3.6 - LSS Broly

3.0 - Bojack

2.4 - Broly
3.4 - SS Broly
4.6 - LSS Broly

8.0 - Super Janemba
12.0 - Super Gogeta

Current Attack and Defense Multipliers for comparison:
NAMEK
Vegeta (Namek) - 1.1x attack, 1.65x defense

ANDROID
Vegeta (Android) - 1.3x attack, 1.95x defense
SS Vegeta (Android) - 1.6x attack, 2.4x defense
Super Vegeta (Android) - 1.8x attack, 2.4x defense

BUU
Vegeta (Buu) - 1.6x attack, 2.4x defense
SS Vegeta (Buu) - 2.0x attack, 3.0x defense
SS2 Vegeta (Buu) - 2.5x attack, 3.75x defense
Majin Vegeta (Buu) - 2.5x attack, 3.75x defense
Goku (Buu) - 1.6x attack, 2.4x defense
SS Goku (Buu) - 2.0x attack, 3.0x defense
SS2 Goku (Buu) - 2.5x attack, 3.75x defense
SS3 Goku (Buu) - 3.1x attack, 4.65x defnese
Vegito - 3.8x attack, 5.7x defense
Super Vegito - 5.0x attack, 7.5x defense



Last edited by bashscrazy on Fri Jul 24, 2015 12:11 am; edited 10 times in total

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Re: Game Mechanics

Post by bashscrazy on Tue May 05, 2015 2:21 pm

This is an old update from months ago. But I never posted to this thread.
It will be available in next release:

Melee attacks now use state 7 which is the defend state. So now isntead of 2 punches causing both characters to flinch in pain. They block each other out kinda as if they were blocking. It's like a sort of melee clash.

YOU CAN EXPERIENCE IT FIRST HAND IN THE NEXT UPDATE WHICH WILL BE RELEASED IN THE COMING WEEKS... hopefully. Shocked

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Saiyan Transformations

Post by bashscrazy on Fri Jul 24, 2015 12:10 am




Okay so according to official sources, Super Saiyan raises a Saiyan's base power by 50x, SS2 raises a Saiyan's base power by 100x or 2x SS and finally SS3 is 400x base or 4x SS2.
Those numbers are too massive though, so I decided to divide them all by 25 making Super Saiyan at 2x, etc.
There are no official numbers for Vegeta and Trunks' Super Saiyan ascension levels during so I made my own up.
Also since there are attack and defense stats, I square rooted the power and got the attack and defense that way.
Speed affects both movement speed (running, jumping, dashing) and attack speed (punching)
Ki consumption is how much ki is used for attacks and such.

Chart of who can attain which transformation. "Ultimate" form is obviously exclusive to Gohan.


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Character Stats

Post by bashscrazy on Thu Aug 06, 2015 4:03 pm

Attack = Attack multiplier to Original LF2
Defense = Defense multiplier to Original LF2
Speed = Speed of movement and combat
Health Regen = How quickly health regenerates
Ki Consumption = How much Ki the character uses for attacks

Speed
Empty means it's base, Ginyu Force are really the only ones with special speed stats

Health Regen
Level 1 - (Blank in the charts) Normal LF2 Health Regeneration
Level 2 - Transformation Healing (Only heals Red HP)
Level 3 - Healing through use of a move ((Only heals Red HP)
Level 4 - Advanced Version of Level 3 (Only heals Red HP)
Level 6 - Super Advanced Healing - Doesn't Require Move to Heal (Heals Red HP and Dark Red HP)

Ki Consumption
Empty means 100%

OLD STATS:

In General Defense is 1.5x higher than Attack. Red Text means specialized stats.

Saiyan Saga Characters:
Namek Saga Characters:
Android Saga Characters:
Buu Saga Characters:

None of these stats are finalized and haven't been tested.
Changes may be made depending on accuracy or 'balancing' (even though it's not really balanced at all (hopefully you get what I mean))


New Stats:

1 new thing, Saiyans will no longer heal upon transformation. (except for Majin Vegeta and Ultimate Gohan)
1 other new thing, different 'races' have different defense modifiers further updating the stats and making them more unique.

Defense Modifiers:


Total Majin Buu: 5
Total Humans: 7
Total Aliens: 8
Total Androids: 5
Total Namekians: 4
Total Saiyans: 43
Total Cell: 4
Total Frieza: 6

Total Characters: 82

Saiyan Saga:


Humans: 4
Aliens: 1
Namekians: 1
Saiyans: 5

Subtotal Characters: 11
Namek Saga:


Humans: 1
Aliens: 6
Namekians: 2
Saiyans: 4
Frieza: 5

Subtotal Characters: 18
Android Saga:


Humans: 2
Androids: 5
Namekians: 1
Saiyans: 13
Cell: 4
Frieza: 1

Subtotal Characters: 26
Buu Saga:


Majin Buu: 5
Aliens: 1
Saiyans: 21

Subtotal Characters: 27

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